Board Rogue

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  • Status Assigned
  • Percent Complete
    0%
  • Task Type Feature Request
  • Category Backend / Core
  • Assigned To Mr Super User (kyle)
  • Operating System All
  • Severity Low
  • Priority Normal
  • Reported Version 1.0
  • Due in Version Undecided
  • Due Date Undecided
  • Votes 0
  • Private No
Attached to Project: Board Rogue
Opened by Mr Super User (kyle) - 2013-08-24

FS#147 - Disarm traps

Upon a player successfully avoiding a trap, give them the CHANCE to attempt to disarm the trap. A successful disarm will add the trap to the player's inventory.
* Use the same "chance" variable that is used for triggering the trap.
* Some gear might decrease the CHANCE that the trap will spring while being disarmed.

This task does not depend on any other tasks.

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