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Board Rogue

A board game done in the fashion of a roguelike with "perma-death" and character customization.
ID Project Category Task Type Severity Summary Status  desc Progress
156 Board Rogue Backend / Core Feature Request Low Item list at end of loot phase Assigned
0%
154 Board Rogue Backend / Core Feature Request Low Allow hero to flee from fights Assigned
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153 Board Rogue Backend / Core Feature Request Low Tween avatar movement Assigned
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152 Board Rogue Backend / Core Feature Request Low On hero death, move to next player Assigned
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151 Board Rogue Backend / Core Feature Request Low Order of operations per turn Assigned
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150 Board Rogue Backend / Core Feature Request Low Risk/Reward in coins?? Assigned
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149 Board Rogue Backend / Core Feature Request Low Sell loot at merchant (reduced value) Assigned
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148 Board Rogue Backend / Core Feature Request Low Trap empty rooms Assigned
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147 Board Rogue Backend / Core Feature Request Low Disarm traps Assigned
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146 Board Rogue Backend / Core Feature Request Low Avoid Traps Assigned
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145 Board Rogue Backend / Core Feature Request Low Render empty rooms as treasure rooms if they have treas... Assigned
0%
144 Board Rogue Backend / Core Feature Request Low Add Treasure Chests Assigned
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143 Board Rogue Backend / Core Feature Request Low Add Treasure Assigned
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142 Board Rogue Backend / Core Feature Request Low Add Monsters Assigned
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140 Board Rogue Backend / Core Feature Request Low Add many roaming monsters to theme Assigned
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139 Board Rogue Backend / Core Feature Request Low Add roaming monster to board Assigned
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138 Board Rogue Backend / Core Feature Request Low Define Room Densities Assigned
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137 Board Rogue Backend / Core Feature Request Low Tap room to display name Assigned
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136 Board Rogue Backend / Core Feature Request Low Fog of war for modified rooms Assigned
0%
135 Board Rogue Backend / Core Feature Request Low Fog of war for unexplored rooms Assigned
0%
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